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30 lines
960 B
Python

from __future__ import annotations
import pygame
from pygame.sprite import Sprite
from typing import TYPE_CHECKING
if TYPE_CHECKING:
from alien_invasion import AlienInvasion
class Bullet(Sprite):
"""A class to manage bullets fired from the ship."""
def __init__(self, ai_game: 'AlienInvasion') -> None:
"""Create a bullet object at the ship's current position."""
super().__init__()
self.screen = ai_game.screen
self.settings = ai_game.settings
self.color = self.settings.bullet_color
self.rect = pygame.Rect(0, 0, self.settings.bullet_width, self.settings.bullet_height)
self.rect.midtop = ai_game.ship.rect.midtop
self.y = float(self.rect.y)
def update(self) -> None:
"""Move the bullet up the screen."""
self.y -= self.settings.bullet_speed
self.rect.y = int(self.y)
def draw_bullet(self) -> None:
"""Draw the bullet to the screen."""
pygame.draw.rect(self.screen, self.color, self.rect)