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155 lines
4.1 KiB
Go

package day24
import (
"math"
"strings"
"gitea.paas.celticinfo.fr/oabrivard/aoc2023/utils"
)
type Hailstone struct {
px, py, pz, vx, vy, vz int64
}
type Line struct {
m, b float64
}
func getLine(h Hailstone) Line {
y2 := h.py + h.vy
x2 := h.px + h.vx
m := float64((y2 - h.py)) / float64((x2 - h.px))
b := float64(y2) - m*float64(x2)
return Line{m, b}
}
func crossCoord(h1, h2 Hailstone) (bool, float64, float64) {
l1 := getLine(h1)
l2 := getLine(h2)
if l1.m == l2.m {
return false, -1, -1
}
x := (l2.b - l1.b) / (l1.m - l2.m)
y := l2.m*x + l2.b
if h1.px > int64(x) && h1.vx >= 0 || h1.px < int64(x) && h1.vx <= 0 {
return false, -1, -1
}
if h2.px > int64(x) && h2.vx >= 0 || h2.px < int64(x) && h2.vx <= 0 {
return false, -1, -1
}
return true, x, y
}
func Part1(lines []string, min, max float64) int {
stones := []Hailstone{}
for _, line := range lines {
values := utils.ParseInt64Array(strings.Replace(line, " @", ",", -1), ", ")
stone := Hailstone{values[0], values[1], values[2], values[3], values[4], values[5]}
stones = append(stones, stone)
}
result := 0
for i := range stones {
for j := i + 1; j < len(stones); j++ {
areCrossing, x, y := crossCoord(stones[i], stones[j])
if !areCrossing {
continue
}
if x >= min && y >= min && x <= max && y <= max {
result++
}
//fmt.Println("x : ", x, ", y : ", y)
}
}
return result
}
// Adapted from Java code given here : https://github.com/ash42/adventofcode/blob/main/adventofcode2023/src/nl/michielgraat/adventofcode2023/day24/Day24.java
// Explanations can be found here : https://www.cs.emory.edu/~cheung/Courses/170/Syllabus/09/gaussian-elim.html
func gaussianElimination(coefficients [][]float64, rhs []float64) {
size := len(coefficients)
for i := 0; i < size; i++ {
// Select pivot
pivot := coefficients[i][i]
// Normalize row i
for j := 0; j < size; j++ {
coefficients[i][j] = coefficients[i][j] / pivot
}
rhs[i] = rhs[i] / pivot
// Sweep using row i
for k := 0; k < size; k++ {
if k != i {
factor := coefficients[k][i]
for j := 0; j < size; j++ {
coefficients[k][j] = coefficients[k][j] - factor*coefficients[i][j]
}
rhs[k] = rhs[k] - factor*rhs[i]
}
}
}
}
// Adapted from solution given here : https://www.reddit.com/r/adventofcode/comments/18q40he/2023_day_24_part_2_a_straightforward_nonsolver/
// and from Java code given here : https://github.com/ash42/adventofcode/blob/main/adventofcode2023/src/nl/michielgraat/adventofcode2023/day24/Day24.java
func getCoordinates(stones []Hailstone) Hailstone {
coefficients := [][]float64{{0.0, 0.0, 0.0, 0.0}, {0.0, 0.0, 0.0, 0.0}, {0.0, 0.0, 0.0, 0.0}, {0.0, 0.0, 0.0, 0.0}}
rhs := []float64{0.0, 0.0, 0.0, 0.0}
// Get X,Y,VX,VY
for i := 0; i < 4; i++ {
s1 := stones[i]
s2 := stones[i+1]
coefficients[i][0] = float64(s2.vy - s1.vy)
coefficients[i][1] = float64(s1.vx - s2.vx)
coefficients[i][2] = float64(s1.py - s2.py)
coefficients[i][3] = float64(s2.px - s1.px)
rhs[i] = float64(-s1.px*s1.vy + s1.py*s1.vx + s2.px*s2.vy - s2.py*s2.vx)
}
gaussianElimination(coefficients, rhs)
var x int64 = int64(math.Round(rhs[0]))
var y int64 = int64(math.Round(rhs[1]))
var vx int64 = int64(math.Round(rhs[2]))
var vy int64 = int64(math.Round(rhs[3]))
// Get X,VZ
coefficients = [][]float64{{0.0, 0.0}, {0.0, 0.0}}
rhs = []float64{0.0, 0.0}
for i := 0; i < 2; i++ {
s1 := stones[i]
s2 := stones[i+1]
coefficients[i][0] = float64(s1.vx - s2.vx)
coefficients[i][1] = float64(s2.px - s1.px)
rhs[i] = float64(-s1.px*s1.vz + s1.pz*s1.vx + s2.px*s2.vz - s2.pz*s2.vx - ((s2.vz - s1.vz) * x) - ((s1.pz - s2.pz) * vx))
}
gaussianElimination(coefficients, rhs)
var z int64 = int64(math.Round(rhs[0]))
var vz int64 = int64(math.Round(rhs[1]))
return Hailstone{x, y, z, vx, vy, vz}
}
func Part2(lines []string) int64 {
stones := []Hailstone{}
for _, line := range lines {
values := utils.ParseInt64Array(strings.Replace(line, " @", ",", -1), ", ")
stone := Hailstone{values[0], values[1], values[2], values[3], values[4], values[5]}
stones = append(stones, stone)
}
stone := getCoordinates(stones)
return stone.px + stone.py + stone.pz
}