5 Commits (eb47b70fbf91379f66bb849cc0ef1cf9f8f86c2e)

Author SHA1 Message Date
oabrivard eb47b70fbf Initialized Claude code 4 months ago
oabrivard f919bfb58f Updated documentaion 4 months ago
oabrivard 201d7d7afa restart from scracth by first tidying the documentation 5 months ago
oabrivard a810d9a530 refactor: use Ent instead of custom database access code and standardize model adapter naming and package structure
- Move adapter functions from database to models package for better organization
- Standardize naming convention: EntToX instead of EntXToCustom for clarity
- Update game service to use new models package import path
- Improve function naming consistency across all adapter functions
- Maintain backward compatibility for existing database operations

Changes:
- backend/services/game-service/internal/services/game.go: Update imports and function calls
- backend/shared/models/adapters.go: Rename functions and move to models package
5 months ago
oabrivard 4143ceaf25 Initial project documentation and architecture
- Complete project requirements and game mechanics specification
- Comprehensive technical architecture with microservices design
- Security-first approach with authentication and anti-cheating measures
- Cross-platform UI strategy using Gluestack UI framework
- Development guidelines with Fiber framework and Ent ORM
- Observability strategy with Prometheus, Grafana, and Jaeger
- Self-hosted Zitadel authentication with repository pattern
- Implementation plan with 10 phases covering all aspects

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Co-Authored-By: Claude <noreply@anthropic.com>
5 months ago