package leaderboard import ( "context" "errors" "testing" "time" domain "knowfoolery/backend/services/leaderboard-service/internal/domain/leaderboard" sharedtypes "knowfoolery/backend/shared/domain/types" ) type fakeRepo struct { entries []*domain.LeaderboardEntry stats map[string]*domain.PlayerStats } func newFakeRepo() *fakeRepo { return &fakeRepo{ entries: make([]*domain.LeaderboardEntry, 0), stats: map[string]*domain.PlayerStats{}, } } func (r *fakeRepo) EnsureSchema(ctx context.Context) error { return nil } func (r *fakeRepo) IngestEntry( ctx context.Context, entry *domain.LeaderboardEntry, ) (*domain.LeaderboardEntry, bool, error) { for _, e := range r.entries { if e.SessionID == entry.SessionID { return e, true, nil } } cp := *entry cp.ID = "id-" + entry.SessionID cp.CreatedAt = time.Now().UTC() r.entries = append(r.entries, &cp) stats := r.stats[entry.PlayerID] if stats == nil { best := entry.DurationSeconds stats = &domain.PlayerStats{ PlayerID: entry.PlayerID, PlayerName: entry.PlayerName, GamesPlayed: 1, GamesCompleted: 0, TotalScore: int64(entry.Score), BestScore: entry.Score, AvgScore: float64(entry.Score), AvgSuccessRate: entry.SuccessRate, TotalQuestions: int64(entry.QuestionsAsked), TotalCorrect: int64(entry.QuestionsCorrect), BestDurationSec: &best, } if entry.CompletionType == domain.CompletionCompleted { stats.GamesCompleted = 1 } r.stats[entry.PlayerID] = stats return &cp, false, nil } stats.GamesPlayed++ stats.TotalScore += int64(entry.Score) stats.TotalQuestions += int64(entry.QuestionsAsked) stats.TotalCorrect += int64(entry.QuestionsCorrect) stats.AvgScore = float64(stats.TotalScore) / float64(stats.GamesPlayed) if stats.TotalQuestions > 0 { stats.AvgSuccessRate = float64(stats.TotalCorrect) * 100 / float64(stats.TotalQuestions) } if entry.Score > stats.BestScore { stats.BestScore = entry.Score best := entry.DurationSeconds stats.BestDurationSec = &best } return &cp, false, nil } func (r *fakeRepo) ListTop( ctx context.Context, filter domain.TopFilter, limit int, ) ([]*domain.LeaderboardEntry, error) { if len(r.entries) < limit { limit = len(r.entries) } out := make([]*domain.LeaderboardEntry, 0, limit) for i := 0; i < limit; i++ { out = append(out, r.entries[i]) } return out, nil } func (r *fakeRepo) GetPlayerStats(ctx context.Context, playerID string) (*domain.PlayerStats, error) { stats := r.stats[playerID] if stats == nil { return nil, domain.ErrPlayerNotFound } cp := *stats return &cp, nil } func (r *fakeRepo) GetPlayerRank(ctx context.Context, playerID string) (int64, error) { if _, ok := r.stats[playerID]; !ok { return 0, domain.ErrPlayerNotFound } return 1, nil } func (r *fakeRepo) ListPlayerHistory( ctx context.Context, playerID string, pagination sharedtypes.Pagination, ) ([]*domain.LeaderboardEntry, int64, error) { out := make([]*domain.LeaderboardEntry, 0) for _, entry := range r.entries { if entry.PlayerID == playerID { out = append(out, entry) } } return out, int64(len(out)), nil } func (r *fakeRepo) GetGlobalStats(ctx context.Context, filter domain.TopFilter) (*domain.GlobalStats, error) { return &domain.GlobalStats{TotalGames: int64(len(r.entries)), UpdatedAt: time.Now().UTC()}, nil } type fakeState struct { data map[string]string } func newFakeState() *fakeState { return &fakeState{data: map[string]string{}} } func (s *fakeState) Get(ctx context.Context, key string) (string, bool) { v, ok := s.data[key] return v, ok } func (s *fakeState) Set(ctx context.Context, key, value string, ttl time.Duration) error { s.data[key] = value return nil } func (s *fakeState) Delete(ctx context.Context, keys ...string) error { for _, key := range keys { delete(s.data, key) } return nil } func TestUpdateScoreIdempotent(t *testing.T) { repo := newFakeRepo() state := newFakeState() svc := NewService(repo, state, Config{}) in := UpdateScoreInput{ SessionID: "s1", PlayerID: "u1", PlayerName: "Alice", TotalScore: 8, QuestionsAsked: 10, QuestionsCorrect: 7, HintsUsed: 1, DurationSeconds: 100, CompletedAt: time.Now().UTC(), CompletionType: "completed", } one, err := svc.UpdateScore(context.Background(), in) if err != nil { t.Fatalf("UpdateScore first failed: %v", err) } two, err := svc.UpdateScore(context.Background(), in) if err != nil { t.Fatalf("UpdateScore second failed: %v", err) } if one.ID != two.ID { t.Fatalf("idempotency failed: %s != %s", one.ID, two.ID) } } func TestUpdateScoreValidatesInput(t *testing.T) { svc := NewService(newFakeRepo(), newFakeState(), Config{}) _, err := svc.UpdateScore(context.Background(), UpdateScoreInput{ SessionID: "s1", PlayerID: "u1", PlayerName: "A", TotalScore: 1, QuestionsAsked: 1, QuestionsCorrect: 2, DurationSeconds: 1, CompletedAt: time.Now().UTC(), CompletionType: "completed", }) if !errors.Is(err, domain.ErrInvalidInput) { t.Fatalf("expected ErrInvalidInput, got %v", err) } } func TestGetPlayerRanking(t *testing.T) { repo := newFakeRepo() state := newFakeState() svc := NewService(repo, state, Config{}) _, _ = svc.UpdateScore(context.Background(), UpdateScoreInput{ SessionID: "s1", PlayerID: "u1", PlayerName: "Alice", TotalScore: 3, QuestionsAsked: 4, QuestionsCorrect: 2, DurationSeconds: 50, CompletedAt: time.Now().UTC(), CompletionType: "completed", }) result, err := svc.GetPlayerRanking(context.Background(), GetPlayerRankingInput{ PlayerID: "u1", Pagination: sharedtypes.Pagination{ Page: 1, PageSize: 10, }, }) if err != nil { t.Fatalf("GetPlayerRanking failed: %v", err) } if result.Rank != 1 { t.Fatalf("rank=%d want=1", result.Rank) } if len(result.History) != 1 { t.Fatalf("history len=%d want=1", len(result.History)) } }