7.2 KiB
Know Foolery - Claude Implementation Plan
Project Overview
Know Foolery is a comprehensive quiz game application based on the French game "Déconnaissance". The project implements a cross-platform solution with web, mobile (iOS/Android), and desktop applications, featuring secure authentication, microservices architecture, and comprehensive observability.
Technology Stack
- Backend: Go with Fiber framework, microservices architecture
- Database: PostgreSQL (production), SQLite (development)
- ORM: Ent for type-safe database operations
- Cache: Redis for session management and caching
- Authentication: Self-hosted Zitadel (OAuth 2.0/OIDC)
- Frontend: React (web), React Native (mobile), Wails (desktop)
- UI Framework: Gluestack UI for cross-platform consistency
- Styling: NativeWind/Tailwind CSS
- Monitoring: Prometheus, Grafana, Jaeger
- Containerization: Docker with Docker Compose
Implementation Phases
Phase 0: Documentation & Planning ✅ COMPLETED
- Create requirements.md with complete application requirements
- Create CLAUDE.md project guidance file
- Document game mechanics and scoring system
- Document technical requirements and architecture decisions
- Create architecture documentation with Zitadel integration
- Document development guidelines and coding standards
- Document observability strategy
- Document security requirements
- Document cross-platform UI strategy with Gluestack UI
Completion Date: Phase 0 completed successfully with comprehensive documentation covering all aspects of the project.
Phase 1: Project Setup & Core Security Infrastructure
- Initialize Go project structure with microservices architecture
- Set up Ent schema definitions for core entities (User, Quiz, Question, etc.)
- Create ZitadelRepository interface for external auth integration
- Set up development environment with Docker Compose
- Initialize Gluestack UI setup with theme configuration
- Implement core security middleware and input validation
- Set up Prometheus metrics collection foundation
- Create basic CI/CD pipeline structure
Phase 2: Authentication & User Management
- Implement Zitadel integration with repository pattern
- Create JWT validation middleware with circuit breaker
- Build user registration and profile management
- Implement role-based access control (player/admin)
- Add MFA requirements for admin access
- Create secure token storage for each platform
- Implement comprehensive authentication testing
Phase 3: Core Game Engine
- Implement quiz engine with theme and difficulty support
- Create question management system with validation
- Build scoring system with anti-cheating measures
- Implement session management (30-minute time limits)
- Add hint system with progressive revelation
- Create leaderboard functionality
- Implement comprehensive game testing
Phase 4: Cross-Platform Frontend
- Build React web application with Gluestack UI
- Create React Native mobile applications
- Develop Wails desktop application
- Implement shared authentication flows
- Create responsive game interface components
- Add platform-specific optimizations
- Implement comprehensive frontend testing
Phase 5: Admin Panel & Content Management
- Build secure admin dashboard
- Create question management interface
- Implement user administration tools
- Add analytics and reporting features
- Create content import/export functionality
- Implement admin-specific security measures
- Add comprehensive admin testing
Phase 6: Performance & Optimization
- Implement Redis caching strategy
- Add database query optimization
- Create CDN integration for assets
- Implement API rate limiting
- Add frontend performance optimization
- Create load testing and benchmarks
Phase 7: Monitoring & Observability
- Complete Prometheus metrics implementation
- Set up Grafana dashboards
- Implement distributed tracing with Jaeger
- Add comprehensive logging strategy
- Create alerting and notification system
- Implement health checks and monitoring
Phase 8: Security Hardening
- Conduct comprehensive security audit
- Implement advanced anti-cheating measures
- Add security monitoring and incident response
- Create backup and disaster recovery procedures
- Implement data encryption at rest
- Add comprehensive security testing
Phase 9: Production Deployment
- Set up production infrastructure
- Configure CI/CD for production deployment
- Implement monitoring and alerting in production
- Create deployment documentation
- Conduct production readiness review
- Implement production security measures
Phase 10: Launch & Post-Launch
- Conduct final testing and quality assurance
- Deploy to production environment
- Monitor launch metrics and performance
- Address any post-launch issues
- Gather user feedback and analytics
- Plan future feature development
Key Architectural Decisions
- Repository Pattern: Used only for external API integrations (Zitadel), direct Ent client usage for database operations
- Security First: Critical vulnerabilities addressed in early phases (1-3), enhancements in Phase 8
- Cross-Platform UI: Gluestack UI for consistent design across web, mobile, and desktop
- Microservices: Go with Fiber framework for high-performance, maintainable services
- Self-Hosted Auth: Zitadel for complete control over authentication and user data
- Comprehensive Testing: Unit and integration testing after each implementation phase
Current Status
Phase 0 Complete: All documentation has been created and is ready for implementation. The project has comprehensive documentation covering:
- Complete requirements and specifications
- Technical architecture with microservices design
- Security requirements and implementation strategy
- Cross-platform UI strategy with Gluestack UI
- Development guidelines and coding standards
- Observability and monitoring strategy
- Game mechanics and anti-cheating measures
- Zitadel authentication integration
Next Steps: Ready to begin Phase 1 (Project Setup & Core Security Infrastructure) upon approval to proceed with implementation.
Files Created
/requirements.md- Complete project requirements and specifications/CLAUDE.md- Project guidance for future Claude Code sessions/docs/game-mechanics.md- Game flow, scoring, and anti-cheating measures/docs/technical-architecture.md- System architecture and service design/docs/zitadel-integration.md- Authentication architecture and implementation/docs/development-guidelines.md- Coding standards and patterns/docs/observability-strategy.md- Monitoring and metrics strategy/docs/security-requirements.md- Security strategy and requirements/docs/gluestack-ui-strategy.md- Cross-platform UI implementation strategy
All documentation includes comprehensive code examples, implementation details, and best practices for building a secure, scalable quiz game application.